EABA initially received excellent reviews, and was described as "an overlooked and underappreciated Titan in the arena of universal RPG systems". Critics praised the simplicity and ease of use, and the ability for players to choose what level of realism to include. Initial criticism focused on the lack of many additional premade settings and the bland artwork. It did not sell incredibly well, and is relatively unknown among RPG fans. WebMay 19, 2024 · Stuff! expands the weapon creation to include whatever you want to make for EABA. - Vehicle combat is probably the best I've seen in a strict rpg; not quite as good as Star Warriors or the old FASA Star Trek combat simulator, but those were hex-based wargames. Beats any system I've seen in any version of Traveller for sure.
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WebDec 6, 2024 · EABA imo is the RPG definition of "Diamond in the rough". I had looked at the free version of the rules, which i guess you can say is EABAlite and it just "clicked" for me instantly so I just HAD to buy the whole core book. I didn't know a system could be so holistic and "smooth". In either case I'd love to be a part of any and all discussions ... WebFeb 15, 2024 · Bundle of Holding is currently running an offer featuring the End-All, Be-All roleplaying game (EABA) from author Greg Porter and BTRC.You can get onboard for $5.95 and score the corebook as well as the popular Verne supplement or go all in for the current threshold price of $17.41 and grab all seven titles in the bundle. city gross hässleholm catering
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WebApr 17, 2024 · EABA aims for a broad, simulation-driven ruleset, akin in philosophy to GURPS or the Hero System. Like GURPS and Hero, EABA has a single unified … WebThe End All Be All game system, commonly known as EABA and pronounced "ee-buh", is a role-playing game system designed to adapt to any imaginary gaming environment. [1] It … WebEnd All Be All (EABA) The End All Be All game system, commonly known as EABA and pronounced "ee-buh", is a role-playing game system designed to adapt to any imaginary gaming environment.[1] It was created by Greg Porter in 2003. The game cites the Hero System, GURPS, and Call of Cthulhu as influences in its development. The game books … city gross höganäs catering